Identifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed.
OptionalstatusEffects: EffectData[]Adds a status effect when eat the food.
OptionaleatEvent: ((arg: ItemCompleteUseAfterEvent) => void)This event fires when eat the food.
OptionaleatThis event fires when eat the food.
OptionalstatusAdds a status effect when eat the food.
ReadonlytypeIdentifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed.
Define a food item.