Class LoggerManager

Methods

  • Log with LogLevel.DEBUG

    Parameters

    • message: string
    • Optionalplayers: Player[]

    Returns void

  • Same as console.error.

    Parameters

    • message: string
    • Optionalplayers: Player[]

      the players that would receive stack trace.

    Returns void

  • Same as error(), but the stack trace will be sent to all players

    Parameters

    • message: string

    Returns void

  • Get player(or the world)'s LogLevel.

    Parameters

    • Optionalplayer: Player

    Returns LogLevel

  • Log with LogLevel.INFO The message will be sent to world if no players are given.

    Parameters

    • message: string
    • Optionalplayers: Player[]

    Returns void

  • The log() function is an alias for info.

    Parameters

    • message: string
    • Optionalplayers: Player[]

    Returns void

  • Set player(or the world)'s LogLevel.

    Parameters

    Returns void

  • Same as console.warn.

    Parameters

    • message: string
    • Optionalplayers: Player[]

      the players that would receive stack trace.

    Returns void

  • Get a new Logger

    Parameters

    • Optionalid: string

      if it's not set, the value will be te result of the getModName().

    • Optionalfeedback: string

      the info which will be sent when an error or a fatal error.

    Returns LoggerManager