A Percent-Driven random reward gift.
Identifier of the type of items for the stack. If a namespace is not specified, 'minecraft:' is assumed.
The probability of give reward when use the gift, should be a percentage (0~1).
Rewards of the gift.
Readonly
Give reward to a player.
Protected
Registry the gift.
Use Register.giftRegistry() to registry the gift.
Register.giftRegistry()
A Percent-Driven random reward gift.