Interface SkillEffect

Unleash effect of boss skill.

interface SkillEffect {
    damage?: number;
    event?: ((entity: Entity, boss?: Entity) => void);
    exp?: number;
    level?: number;
}

Properties

damage?: number

Apply damage when skill unleash.

event?: ((entity: Entity, boss?: Entity) => void)

The trigger effect when skill unleash.

exp?: number

Add exp when skill unleash.

level?: number

Add level when skill unleash.