The entity to add effect.
the effect(s) to add, use EffectGroups to add group effects.
Amount of time, in ticks, for the effect to apply. There are 20 ticks per second. Use TicksPerSecond constant to convert between ticks and seconds. The value must be within he range [0, 20000000].
Optional
options: EntityEffectOptionsAdditional options for the effect.
Wrapper function for adding effect(s) or effect group.